John Hurst writes:
The splendid UKBGF website has been sadly lacking in controversy since the five pre-election questions were provocatively posed late last year so it is a good time to raise the following divisive discussion. I encourage anyone who has a strong view either way on the following motion to get involved in what I hope will become a lively debate.
Variable pools favour the stronger, cash-rich player but penalise and
act as a disincentive to the weaker cash-poor player.
I should have felt happier….I had just won £110 after a lovely evening playing Backgammon in one of many jackpots hosted and run by Gill and Chris Bray at their annual Christmas Tournament in the sumptuous surroundings of their club in Roehampton, South-West London. Ordinarily, this victory would have led to the perfect evening but I felt empty. Undefeated, how could it be that I felt such dissatisfaction after winning three tough matches….?
It hit me on the drive home as a song came on the radio which I started to sing along to. Even though I had crisp winnings in my pocket this is what I sang:
With a population of seven billion, and more and more of them using computers, smartphones and even kettles and toasters with their own microchips, the world will run out of electrons in six years’ time. That’s the worrying conclusion of Dr. Mustafa Shok of the University of San Serif in Thailand.
Fortunately the so-called “Shock Doc of Bangkok” has come up with a solution based on the science of Chirality. Using his idea of mirror images we can reduce our need for electrons by up to 50%. He has dubbed this process “Re-Volting” because of the electrons freed up.
Following on from his pioneering work I have applied it to the backgammon world.
Backgammon sometimes seems like a giant jigsaw puzzle: there are multiple pieces of seemingly unrelated information but, very rarely, we find a way to join the pieces together and the big picture becomes clearer.
The First Piece…
Suppose you are four points behind in a long match. If you have to win four games at one point to equal the score, the chance of this happening is 1/16. If each game is worth two points you only need to win two games and your chance is one quarter. If each game is worth four points your chance is a half. This is to show what may be obvious to some – that the trailer wants each game to be worth more points.